

Each town has a theme and can only raise the type of creaturesĪppropriate to that theme. They are used to build new buildings in your towns, The resources (gold, wood, ore, gems, crystal, mercury, and sulfur) can beįound mostly in mines and are gathered once a day. Each army is led by a hero and consists of up to To improve existing buildings, to buy armies, etc. Seven stacks of creatures raised in towns or recruited in countryside. The armies are sent into tacticalĬombat, which can occur either in countryside or in towns. Has its own objective which can vary from capturing a specific castle, defeating a specific hero or monster, Each game scenario (regular or campaign style) If the attacker captures the town, the winnerĬan recruit the creatures raised in that town afterwards. The game bears some similarity to Heroes of Gathering gold, or finding the Holy Grail (just to name a few). HEROES III is set in the same world as HEROES II and Might and Magic II, but it has been vastly re-vamped. MM6 (Might and Magic 6) and continues the story-line of those two games. (Erathia), but there will be some significant differences between HEROES III and HEROES II.įeatures page contains a detailed list of game features and changes from HOMM2. Queen Catherine learned of her father, King Gryphonheart, has been killed and the kingdom of Erathia had been thrown into disarray.
